The Master of Arts in 3D Animation for Film & Games is a project-oriented cooperative study program of the Cologne Game Lab of the TH Köln (University of Applied Sciences) and the ifs internationale filmschule köln. It allows students to pursue their career in the media industry, while at the same time expanding their expertise in 3D animation in such areas as design, technology and dramaturgy within an academic context.
The course of study covers animated movies, digital games and immersive technologies, such as virtual reality and augmented reality consequently granting students the opportunity to discover unique forms of creative expression and fresh professional perspectives. In the age of converging media, animated imageries as well as their production gain complexity, therefore, creating new challenges for 3D artists. The MA 3D Animation for Film & Games prepares students for this dynamic working environment through a clear hands-on approach, cooperations with the industry and a wide Portfolio of media theory, ultimately enabling them to shape the evolving field between linear and non-linear productions.
Application deadline: May 31, 2019
Online infohour: April 10, 2019 | 5 p.m. + May 15, 2019 | 5 p.m.
Interviews: June 2019
Start of program: September 23, 2019
Application documents [PDF]
Curriculum
The Master 3D Animation for Film & Games is defined by project oriented learning, theoretical contextualization, an active network with the industry and an international environment. The language of instruction is English.
Key aspects of the two-year curriculum are:
- Projects: work on personal and group projects supervised by professors and tutors
- Animation: Character Creation, Story & Performance, Immersive Animation (Virtual Reality and Augmented Reality)
- Media & Game Studies: media-theoretical knowledge of the transformative aspects of digitalization and its consequences for art, research and society
- Animation history: the development of animation from its analogue origins to a computer-generated art form
- Informatics: project-oriented skills in programming languages and game engines
The lectures will be held in English, which prepares students for the international working environment of the Animation industry. Additionally, the international composition of the program enhances and promotes the students’ intercultural competence.
Structure
The Masters’ program 3D Animation for Film & Games begins each year in the winter semester.
Duration: 4 semesters
Attendance time: The MA 3D Animation for Film & Games is a part-time study program. During the lecture period students will attend 12 hours of seminars, lectures and mentoring sessions per week. These will take place on Mondays (all day) and Wednesday evenings. The self-study time varies, but students should plan for at least 12 hours per week to do their project work and to prepare for or follow up on classes.
Students are explicitly encouraged to pursue their career in the media industry while taking part in the program. Based on experience the working hours should, however, not exceed 24 hours per week.
Degree: Master of Arts (M.A.), 120 ECTS
Please note: 30 ECTS will be awarded for the successful completion of the application process.
Number of students: 6 – 24
Fees
Study fees for EU-students
One-time registration fee: 200 Euro
Tuition fee per semester: 1500 Euro (250 Euro per month)
Semester fees at TH Köln (including the ticket for public transportation in North Rhine-Westphalia): approximately 265 Euro
Study fees for non-EU-students
One-time registration fee: 200 Euro
Tuition fee per semester: 2500 Euro (417 Euro per month)
Semester fees at TH Köln (including the ticket for public transportation in North Rhine-Westphalia): approximately 265 Euro
Application process
Entry requirements:
- First higher education degree (e.g. Bachelor, Diploma) in Film, Games, Design, Architecture or equivalent
- 12 months of relevant working experience in the media and creative industries
Further information on the application process will be published in the beginning of March.
Information for international students
International applicants have to validate their formal entrance qualification to the MA 3D Animation for Film & Games through uni-assist in a separate process. uni-assist will forward the results of their examination to CGL and ifs directly.
As the processing time amounts to about four weeks, applicants are highly encouraged to hand in their certificates to uni-assist before the official application deadline of the program on May 31. Without a positive evaluation by uni-assist, applicants cannot be admitted to the MA program.
Uni-assist has to be provided with the following certified documents. If these documents are not in German or English, they have to be translated by a state-certified translator:
- Uni-assist application form
- Officially certified copy of your secondary-school diploma and – if applicable – your university entrance exam from your home country
- Officially certified copies of all passed university examinations and/or your university diploma from your home country
- If you have graduated from a Studienkolleg: officially certified copy of you university entrance examination (Feststellungsprüfungszeugnis)
- Applicants from China, Mongolia and Vietnam: original copy of your APS certificate
- Resumé
- Passport photo
- Copy of your passport pages containing personal information
- Proof of payment of the processing fee to uni-assist
- If you have had your name changed: copy of the relevant document; e.g. marriage certificate
Further information can be found here:
Contact
Laura Frings
Study Program Planning
T 0221.920188-221
l.frings(at)filmschule.de