Person

Lukas Decker

Lukas Decker

MA 3D Animation for Film & Games

Studierende
E-Mail

Vita

In 2019, Lukas Decker began studying Media Technology, specializing in Computer Graphics, Computer Animation, and CGI. During his studies, he worked at the 3D animation studio "Step-Ani-Motion," focusing on real-time applications, product renderings, and 3D animations. His bachelor's thesis, titled "Investigation of Incoherent Depth Perception in Virtual Reality," was later presented as a poster at IEEE VR 2024, where it won the best poster award.

After completing his studies, Lukas concentrated on building his animation portfolio by working on freelance projects in 3D modeling and animation. In April 2024, he began working at Charamel, where he optimizes virtual communication characters for web applications.

Lukas is currently pursuing a degree in 3D Animation for Film & Games to deepen his knowledge and further experiment with the medium.

Portfolio: https://www.behance.net/lukasdecker4