Ziya Rahimov
Studierende
Ziya Rahimov
Vita
Ziya was born in Barda, Azerbaijan, and attended primary and secondary school in Baku, the capital of Azerbaijan. From 2014 to 2018, he studied Finance at Azerbaijan State University of Economics. However, he later realized that he did not want to pursue a career in finance and decided to follow his long-standing passion for art and visual creativity. He began studying graphic design and digital painting, eventually enrolling in Code Academy’s Graphic and Web Design diploma programme in 2021. Shortly after completing the programme, he began working professionally as a graphic designer.
While working in graphic design, Ziya discovered a newly established Game Art and Design certificate programme at Code Academy. The program was completely free and was among the first educational initiatives in Azerbaijan dedicated specifically to game development. He completed the program and transitioned into the games industry, beginning his career as a Game Art Generalist in 2023.
Over the following two years, Ziya worked on a variety of commercial game projects, including two casual mobile games and numerous hyper-casual titles. His responsibilities extended beyond visual development: he was also actively in-volved in game design, contributing to creative decisions and the overall develop-ment process. Alongside his full-time work, he co-founded a game development Studio called »Stylight Games« with several friends, where they developed a casual mobile game and a blockchain-based game.
Ziya later expanded his professional experience by working as a graphic and motion designer in marketing agencies and the retail industry. He currently works as a Senior Graphic Designer at McCann Azerbaijan, where he has contributed to projects for international and local brands including Mastercard, SOCAR, Domes-tos, Hennessy, Xiaomi, and more.
By pursuing the Master’s programme in 3D Animation for Film & Games, he aims to further develop his skills in 3D animation and storytelling, deepen his understanding of character animation and visual storytelling, and create meaningful short animated films that can connect with audiences and touch their hearts.