Still »Whack a Mole«

Whack a Mole

In an exciting venture into VR development, students from the MA 3D Animation for Film & Games programme have reimagined the iconic Whack-a-Mole game. This innovative 3D VR version boasts mischievously animated moles, brought to life through Motion Capture technology, providing a lively and authentic gaming experience. Their playful taunts and challenges add a new layer of engagement to the game. This immersive experience is all powered by the advanced capabilities of the Unity game engine, showcasing the students' creativity and technical skills.

Still »Whack a Mole«
Still »Whack a Mole«
Still »Whack a Mole«
Still »Whack a Mole«
Still »Whack a Mole«
© Rebecca Barona, Gamze Sunar, Mahdieh Tabatabaei, Tanya Fuks, Veda Sai Megana