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Final Presentation MA Digital Narratives
© Jule Guder

Final Presentation & Showcase MA Digital Narratives

Insights into two years of artistic and research-based exploration

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Final Presentation & Showcase of the MA Digital Narratives

How are digital creatives using technology to transform storytelling? The Final Presentation & Showcase of the MA Digital Narratives at the ifs Internationale Filmschule Köln offers insights into two years of artistic and research-based exploration at the intersection of narrative, technology, and innovation.

On 16 July, the fifth cohort of the MA programme in Digital Narratives will celebrate their graduation with a final showcase of their work. From 3:00 p.m., the students will present a diverse range of projects in the ifs cinema, including VR experiences, games, digital performance, an interactive film, and a web comic. Each project will be exhibited following the presentations, offering visitors the opportunity to experience the works first-hand. 

You want to see the results of two years of experimentation, exploration, and production of digital narrative projects? Please register via Jimena Aguilar: @email

MA Digital Narratives – Final Presentation

16 July 2026 | 3:00–8:00 p.m. (CEST)
ifs Internationale Filmschule Köln
Schanzenstraße 28 | 51063 Cologne

Programme

3:00 p.m. – Welcome and Introduction (Cinema)
Keynote speaker to be announced.

4:00 p.m. – Project Presentations (Cinema)

  • Everybody Has a Time Machine, so Does Lily – Deniz Akyol
    A web-based interactive graphic novel exploring what it means to carry past selves within the body.
  • Through Diya’s Eyes – Kritika Singh Bisen
    A narrative VR experience exploring the emotional landscape of ADHD through poetic expression and experiential design.
  • Serap – Zeyd Candan
    A first-person 3D narrative game about belonging and the fragility of acceptance.
  • Burnout – Plamena Dimitrova
    A first-person art game guiding players through the different phases of burnout.
  • Neural Nexus – Moheman Iqbal
    A 2.5D platform game in which digital memory retention becomes the key to progression.
  • Three Legged Chair – Thanussayan Karunakaran
    An interactive neuro-cinema installation examining reconciliation, collective memory, and systemic erasure in Sri Lanka.
  • In Loving Memory: Aram Bagh – Amna Tariq
    A VR narrative experience about grief, memory, and returning home, set in 1990s Karachi.
  • Ich war den ganzen Sommer über in Köln – Haydar Tastan
    A digital performance exploring belonging and memory.
  • Why Not Play Until the End – Dojiang Wang
    A browser-based journaling game inviting terminal patients to become co-authors of their own narrative legacy.

From 5:00 p.m. – Showcase (Cinema, Studio Spaces and Foyer)